Education · 1 of 4

The path

There is no exam and no license. A portfolio of real work is the qualification.

  1. 1

    High school

    Grades 11 and 12

    Art, computer science, psychology and statistics. Start redesigning things you already use and write down why.

  2. 2

    Learn the craft

    2 to 4 years

    A bachelor's degree in design, human computer interaction, psychology or computer science, or a self-taught route through free courses. Learn Figma properly either way.

  3. 3

    Build three or four case studies

    During school

    Not pretty screens. A real problem, what you learned from users, what you tried, what you changed, and what happened. This is the whole job application.

  4. 4

    Internship or first junior role

    3 to 12 months

    Work alongside engineers and a product manager. Shipping something real is what separates you from every other applicant.

  5. 5

    Specialize

    3 to 7 years in

    Toward research, interaction design, design systems, or management. Pay steps up at each level.